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Tobias Alexander Franke
thefranke
Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.
Huawei Ireland Research Center Old Europe
Osman Zeki
osmanzeki
Interactive Developer with interests for the web, cloud computing, game development, VR, AR and immersive environments (domes, mapping, etc.)
Montréal, Canada