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[MASTER] Engine features and properties to expose in the Editor #1750

@kpal81xd

Description

@kpal81xd

Overview

This master ticket tracks open issues requesting that engine features, properties, or behaviors be exposed in the Editor UI (inspector panels, settings, etc.). These require coordinated work between the engine and editor codebases.

Not Yet Implemented

These engine features exist but are not yet exposed in the Editor:

Material Properties

Lighting & Shadows

Components & Physics

Animation

Import / glTF

REST API

Viewport / Debug

Notes

  • #324 closed as duplicate of #986
  • #987cubeMapRotation does not exist on StandardMaterial; scene-level skybox rotation is already exposed via render.skyboxRotation
  • #1334 is primarily a backend/pipeline task, not just frontend
  • Some properties may need engine version checks (e.g. #1324 depthWrite for sky was added in a recent engine version)

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