cg_plus respects the standard groups not_in_creative_inventory and not_in_craft_guide.
Adding either of these to an item/node definition will make it not appear in the crafting guide.
Adds or overrides a type of craft in cg_plus, for use with cg.register_craft. Default craft methods are normal,
shapeless, cooking, fuel, digging, and digging_chance.
name(string): The name of the new craft method. Matches themethodfield in craft definitions.def(table): A craft method definition with the following fields:description(string): A human-readable name for the crafting method, which will be shown next to recipes in the crafting guide.arrow_icon(string): Texture to use for the arrow icon in recipes. Default is a plain arrow.uses_crafting_grid(bool): Setting totrueallows crafts of this method to be automatically staged in the default crafting grid when autocrafting is enabled.get_grid_size = function(craft): Used to calculate the shape of the crafting grid displayed for each recipe. Takes a recipe defintioncraftand returns a table in the format{x = width, y = height}.get_infotext = function(craft): Optional, used to add additional information to a recipe page, e.g. cooking or burning times. Takes a recipe defintioncraftand returns a string.
See below.
Registers a craft to appear only in the crafting guide, independent of minetest.register_craft. Useful for mods that
implement crafting outside the default crafting grid.
recipe(table): Possible keys:method(string): Can be an official crafting method or one created withcg.register_craft.width(integer): Width of the recipe inputs, which may be less than the width of the crafting grid. If zero, the recipe will expand to the full width of the crafting grid.items(table): One-dimensional table of input item names, listed from left-to-right and top-to-bottom. May be groups such asgroup:dyeorgroup:dye,color_violet.output(string): Output itemstring, e.g.default:stoneordefault:wood 4.- Additional fields can be added (e.g. cooking time) which can be displayed using
get_infotextincg.register_crafting_method. Theitemsandwidthfields are reserved.
assign_to(string): Optional itemstring; if specified, the craft will be assigned to this item rather than the output item. Useful for fuel recipes that consume the input, etc.
Register a craft for a theoretical mod woodmod which allows sawing of stairs using a table saw:
cg.register_crafting_method("woodmod_table_saw", {
description = "Table Saw",
arrow_icon = "cg_plus_arrow_bottom.png^woodmod_icon_saw.png",
uses_crafting_grid = false,
get_grid_size = function(craft)
return {x = 4, y = 4}
end,
get_infotext = function(craft)
return string.format("Cutting time: %i seconds", craft.cutting_time)
end,
})
cg.register_craft({
method = "woodmod_table_saw",
width = 2,
items = {"group:wood", "", "group:wood", "group:wood"},
output = "stairs:stair_wood 4",
cutting_time = 10,
})Adds or overrides a group stereotype. When a recipe takes a generic item in the given group, the given item will be displayed instead of a randomly-chosen item in that group. Clicking on the item button with group search disabled will also search for the stereotype item.
group can be multiple comma-separated groups (e.g. dye,color_blue) for use by recipes with multi-group items. The
order of the groups does matter.
Show yellow dye as the default for items in the dye group:
cg.register_group_stereotype("dye", "dye:yellow")