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Description
There must be an option to specify coordinate space traits and geometry memory layout traits while creating meshes.
What problem does it tend to solve?
In V3DShaderLang SL2023, we can specify sge_optimal, sge_separate, and sge_interleaved vertex buffer layouts; currently only sge_separate can work correctly, to further add support for sge_optimal and interleaved, we need something more customizable while creating the geometries.
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enhancementNew feature or requestNew feature or request