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Description
cool move, most of the functions work, but after climbing the ladder there is an error:
CharacterController.Move called on inactive controller UnityEngine.CharacterController:Move (UnityEngine.Vector3) PlayerMovement.PlayerMovementEntity:ApplyMovementState () (at Assets/SourceEngineMovement/Scripts/PlayerMovement/PlayerMovementEntity.cs:132) PlayerMovement.PlayerMovementEntity:Update () (at Assets/SourceEngineMovement/Scripts/PlayerMovement/PlayerMovementEntity.cs:57)
the code is from the main branch
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