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Script Serialization #30

@ruccho

Description

@ruccho

Script Serialization enables serialization of values which are imported to the component or passed to the function.

  • By-reference serialization via resource:
    • UnityEngine.Object reference
    • [Serializables] serialized with [SerializeReference]
  • By-value serialization
    • Primitives
    • [Serializable]s serialized inline

This requires something to associate type definitions on WIT and types defined in a C# script.
Related: #9

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