ThinkyTots is a fun and educational project created during the MiniHackathon 2.0, hosted by Kevin Chromik. The hackathon's theme focused on learning, and participants were challenged to develop projects that align with this goal.
Initially, the idea was to create a vocabulary app. However, considering that this might be a common approach, I decided to develop something unique and engaging for children. With limited time during the hackathon week, I aimed to create a platform tailored for kids.
Total Development Time: ~10 hours
ThinkyTots is a playful and interactive platform with educational mini-games designed to stimulate young minds. It encourages exploration, learning, and fun through simple, age-appropriate activities.
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Jungle Jam 🐾
- A game where children listen to animal sounds and guess which animal made the sound.
- Players choose from three options and confirm their answer.
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Shape Hunter 🔺
- Displays shapes like triangles, circles, or squares, and players must identify the correct one.
- Promotes early geometry skills and recognition.
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Sort It 🔢
- A game where children arrange random numbers (1–100) in ascending order.
- Enhances problem-solving and logical thinking.
In the future, I aim to expand ThinkyTots with additional games and interactive elements to make the platform even more engaging for children:
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Light Blink Game ✨
- Description: Colored lights (e.g., Red, Green, Blue) blink in a specific sequence. Children need to repeat the sequence by clicking on the lights in the correct order.
- Implementation:
- Use simple sequences and
setTimeoutfor animations. - Clicking on the correct fields progresses the game to the next level.
- Use simple sequences and
- Why This Game?: It’s straightforward and uses pre-defined logic, perfect for young learners to develop memory and pattern recognition.
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Pop the ABC 🎈
- Description: Balloons with letters float upwards, and children can click on them to hear the corresponding letter and learn its sound.
- Interactive Element: When clicked, the balloon pops and says something like "A, for Apple."
- Why This Game?: It encourages playful learning of the alphabet and phonics, making it an effective tool for early literacy.
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and more...
- Frontend: HTML, CSS, JavaScript
- Design: Simple, kid-friendly UI with playful visuals and banners.
- Fonts: Indie Flower, Patrick Hand, and Roboto for a welcoming and friendly appearance.
- Clone the repository:
git clone https://github.com/selimAP/thinkytots.git