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TAA land flickering (Not a TUFX issue) #19

@jrodrigv

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@jrodrigv

Hi,

I guess that you already know about this, but after doing testing for all AA effects I have seen that TAA has a nasty land flickering issue.

I was reviewing dozens of issues reported in the PPV2 repository and it seems that it is actually an issue already reported.

It is a pity because in orbit the TAA is the best looking one without any doubt (recommend for fast moving objects which is KSP in a nutshell)

I will try to investigate if there is any possible fix for this but I was wondering that maybe a possible workaround could be to have configuration option to automatically disable/enable depending on the active vessel state

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