Skip to content

check if our shake time is one or two frames too long #14

@jon12156

Description

@jon12156

I wonder if we are off by one or two frames for all garbage shaking.
the panel de pon shake counter counts upwards, and starts at 1 frame when the garbage is 1 row above it's landing space

in panel attack. the counter starts at the initial number of frames the screen is supposed to shake, and it starts at this initial number 1 frame after the garbage occupies it's landing space.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions