Skip to content

bug: windowing mode of the game is not the same when running in ShipThis Go #4

@madebydavid

Description

@madebydavid

Background

This is with Doge the creeps - Godot 4.5.1

Expected vs Actual

Normal In ShipThis Go

Notice the clock and the bar at the bottom of the screen

Goal

There should be no visual differences when running normally vs go

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions