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Description
With the definition of the Gear base class, define the associated attributes and their buff/debuff. Gear usage is depenedent existing character attributes. If a character does not have the required skill points to use a piece of gear, they incur a penalty to their attributes. Otherwise, a buff
- Armor (Defensive)
- Critical Hit (flat increase in damage to base double on critical hit)
- Critical Chance (% needed to land critical hit - base is 80%)
- TBD
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EpicIncremental Goal to CompleteIncremental Goal to Complete