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Gear Attributes #16

@tenji240

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@tenji240

With the definition of the Gear base class, define the associated attributes and their buff/debuff. Gear usage is depenedent existing character attributes. If a character does not have the required skill points to use a piece of gear, they incur a penalty to their attributes. Otherwise, a buff

  • Armor (Defensive)
  • Critical Hit (flat increase in damage to base double on critical hit)
  • Critical Chance (% needed to land critical hit - base is 80%)
  • TBD

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