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Newly created sound fields will sometimes have random garbage in the "Low pitch" and "High pitch" fields #10

@aaronfreed

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@aaronfreed

example from WMAiD’s sound file:

image

This doesn’t happen every time, but regardless of what it sets there, it’s not possible to edit, as far as I can ascertain. I’m not even sure whether these have any actual meaning in gameplay, so this probably isn’t the highest-priority bug to fix, but I figured I’d make an issue for it while I’m still thinking about it.

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