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Xcode Run Fails with Invalid Manifest but AndroidStudio's works! #65

@DevAtrii

Description

@DevAtrii

Environment:

Issue:
When running the iOS app from Xcode, I get:


'swiftbuild': Invalid manifest (compiled with: [...])
unable to load standard library for target 'arm64-apple-macosx14.0'
using sysroot for 'iPhoneSimulator' but targeting 'MacOSX'

Observation:
If I first run the Gradle task manually:

./gradlew :starter:native:bindings:swiftklibSwiftBindingsIosSimulatorArm64 --info

then Xcode runs the app successfully.
This needs to be repeated after restarting Xcode — otherwise, the same error occurs.

Notes:

  • Happens only when launching directly from Xcode
  • Seems like a plugin/environment sync issue between Xcode and the Gradle SwiftKLib task

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