diff --git a/README.md b/README.md
index df0e9d2..402cb61 100644
--- a/README.md
+++ b/README.md
@@ -1,13 +1,18 @@
-[](https://repl.it/github/unknownblueguy6/MineSweeper)
-
# MineSweeper
-
Command Line version of MineSweeper for Unix-like systems (GNU/Linux, macOS, BSD).
+This is a fork, but [the original project](https://github.com/unknownblueguy6/MineSweeper) seems dead. I will gladly delete this once the changes are accepted/rejected.
+
+## Enhancements
+* AUR support (I created an AUR installer)
+* Better mechanism for clearing the screen (faster, compatible with all Operating Systems)
+* Improved the Makefile, with an option for the release version with optimizations enabled.
+
+
## Prerequisites
1. C++11 compiler
diff --git a/source/field.hpp b/source/field.hpp
index bed2867..8b2b539 100644
--- a/source/field.hpp
+++ b/source/field.hpp
@@ -612,5 +612,7 @@ void Field::startSweep(int x, int y, POSOFCELL pos, DIR_X x_dir, DIR_Y y_dir)
cells[x][y].reveal();
--hiddenCells;
break;
+ default:
+ break;
}
}
diff --git a/source/mine.cpp b/source/mine.cpp
index dcba492..d7e1b81 100644
--- a/source/mine.cpp
+++ b/source/mine.cpp
@@ -3,10 +3,18 @@
#include "setup.hpp"
#include "colour.hpp"
#include "display.hpp"
+#include
+
+void clrscr()
+{
+ int n;
+ for (n = 0; n < 10; n++)
+ printf( "\n\n\n\n\n\n\n\n\n\n" );
+}
int main()
{
- system("clear");
+ clrscr();
setGameMode();
getQuickClearSettings();
@@ -14,7 +22,7 @@ int main()
while (true)
{
- system("clear");
+ clrscr();
dispBanner();
field.drawField();