Q: How do you calculate terrain height relative to the position units in three.js, which are also dependant on the zoom factor?
For example, if I want to position an object 1m above sea level (which according to https://docs.mapbox.com/data/tilesets/guides/access-elevation-data/#mapbox-terrain-rgb sea level is 0) how do I translate that into a relative mesh position,z value that will translate it a unit of 1m (or 10m or whatever) relative to the scale of the mesh terrain elevation?
Also. how does that position calculation change based on the zoom factor, which can be from 11 to 17?
https://docs.mapbox.com/help/glossary/zoom-level/ doesn't give me much of a solution either.
Thanks!