Skip to content

WriteAllText and ReadAllText errors out on thread.wait #5

@Adamcbrz

Description

@Adamcbrz

I am having the issue when I use either of these methods that it cause the AggregateException.

In GameManager.cs Start method I add the following code:

File.WriteAllText ("TestingPlugin.txt", "This is a test");
Debug.Log(File.ReadAllText ("TestingPlugin.txt"));

screen shot 2014-03-04 at 12 27 13 pm

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions