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Advanced dye reset doesn't work as expected when using job specifications #494

@iFisser

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@iFisser

This is a problem that comes up only in automation.

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In a setup like this, outfits set higher on the list will inherit all advanced dyes from outfits lower on the list where no other advanced dye has been specified for them
I.e. if the base design set for all jobs has a modified material row, dyed to red, and a design (for example) set for only a specific job has no dye specified for that row, the latter one will inherit that modification, regardless of weather "Reset Advanced Dyes" is set in the design details of each design or not. Or more simply put: if my base outfit has red pants, any other job-specific outfit that doesnt have a set dye for pants, will then also have red pants.
I have tested this is various configurations and with multiple designs (some of which i made from scratch to see if i can reproduce the behavior reliably).

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