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Reverse Calculation #3

@yosuahres

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@yosuahres

Initially, there was a confusion where the calculated 'roll' value was visually represented as 'yaw', and vice-versa. This has been corrected in main.py. Specifically, the value initially calculated as 'roll' by the _get_hand_orientation function is now assigned to the 'yaw' variable, and the value initially calculated as 'yaw' is assigned to the 'roll' variable. The underlying calculations for the hand orientation were always correct, but the labels and visual indicators (gizmo colors, text displays) were swapped.

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