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This project designs an algorithm to assign teams from different countries into groups, ensuring no group has more than one team from the same country. The algorithm strategically places teams to prevent conflicts and ensure fair distribution across all groups.

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Aerys-cmd/WorldLeague

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WorldLeague

Installation

To install and run the project locally, follow these steps:

  1. Clone the repository:
    git clone https://github.com/aerys-cmd/WorldLeague.git
  2. Navigate to the project directory:
    cd WorldLeague/src
  3. Run the project.
    dotnet run --project ./WorldLeague.Api/WorldLeague.Api.csproj

Usage

You can create a draw via swagger

Navigate to {AppUrl}/swagger/index.html

or you can use WordLeague.Api.http file. (You may need to modify the base url)

About

This project designs an algorithm to assign teams from different countries into groups, ensuring no group has more than one team from the same country. The algorithm strategically places teams to prevent conflicts and ensure fair distribution across all groups.

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