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Enchant Scores
This table is for determining the score for what is considered a Tank, Physical, Spell & Hybrid item.
This step happens before an item is enchanted and is what is referenced by the statbooster_enchant_template table.
This is the type of mod that is on the item, it falls into two categories:
- ITEM_MOD (0)
- SPELL_AURA_MOD (1)
This is the ITEM_MOD or SPELL_AURA_MOD id.
You can get the IDs for ITEM_MOD from here under ItemModType.
You can get the IDs for SPELL_AURA_MOD from here under AuraType.
This is the subclass ID to match against.
You can get the IDs for subclass from here under ItemSubclassArmor.
This is where the magic happens, setting a higher score means that it has a higher chance of being that type of item.
For example if an item has intellect on it, it could be a healer or hybrid item.
Setting a value to 0 means it will not be scored for that type.