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Currently when recording to a file the framerate is at 62.5fps, which introduces some inaccuracies in video editors.
I maybe should've left all the logic in place to keep it at 60 but technically 59.94(60 frames per 1.001 seconds) is more correct as this is the output framerate of the Wii and also the internal framerate of MKW.
Initially i wanted to rewrite the timer for normal playback as well but this wasn't as simple as i expected it to be so that's why i only set the framerate of the animator to 59.94 there.

Unfortunately i did introduce some bugs with the timer in recordings, the first 2 frames have the exact same time and the end time is close to 2 frames off now, so maybe instead have an option to display framecount instead of framecount converted to time?
ffmpeg also should have a way to burn the timecode into a video so that might be a better approach

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