Skip to content

Releases: AureusDevelopment/DisplayShops

2.0.4

26 Oct 16:34
6158b94

Choose a tag to compare

  • Fixed command /ds reload, now Displays are rotating after executing this command
  • Implemented AlwaysDisplay for Displays + made the range adjustable by config key (this previously only worked, for Armorstand based shops)

Full Changelog: 2.0.3...2.0.4

2.0.4_Aureus

19 Oct 22:01
14f3158

Choose a tag to compare

  • Custom changes for Aureus

2.0.3

05 Oct 15:27
93226c4

Choose a tag to compare

  • Fixed an issue that allowed players to open shops as normal containers (that applied to Barrels, Hoppers, Furnaces, etc.) with sign in hand (reported by Sikatsu)

2.0.2_3

18 Aug 16:20
9b676bf

Choose a tag to compare

  • Fix of an issue that prevented the plugin from working on versions lower than 1.21.1 (InventoryView class) (Reported by sistemas)
  • Removed unnecessary paralelStream() calls

2.0.2_2

17 Aug 14:43
23422b5

Choose a tag to compare

  • Fixed an issue not taking into account Player sell limits (Reported by andrewfb)
  • Reorganised code for clearing display entities

2.0.2_1

14 Aug 19:15
714c2c6

Choose a tag to compare

  • Display changes - performance, stability and bugfixes
  • Updated library for Anvil text searching
  • Updated Core's default API from 1.20.6 to 1.21.1
  • /ds info command QoL changes, now you can click the author and see their GitHub profile (if Paper is server version)
    image

2.0.2

14 Aug 00:08
b0eae7a

Choose a tag to compare

  • [Optimisation] Moved the Display updating task into Visual Task -> no more tasks per Display, all is now unified within one task
  • Cleaned up code little bit

2.0.1_new

13 Aug 21:07
932fa66

Choose a tag to compare

  • Reworked Version system from the horrible old one,
  • Added the possibility to change between ItemDisplays and armorstands
  • Added server version support for 1.20.6, 1.21 and 1.21.1