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geometry
Ben Tupper edited this page Feb 26, 2021
·
1 revision
The third sf
vignette
shows how to rotate and translate objects using affine transforms. We
have wrapped this in simple functions to facilitate usage. Below we show
how to both rotate and translate.
[Note warnings and messages about applying planar functions on longitude/latitude coordinates have been suppressed.]
library(dplyr)
library(sf)
library(stars)
library(twinkle)
volcano <- volcano_multi(what = 'bands')
p1 <- volcano_polygon()
p2 <- st_translate(p1, c(c(-250, 120)))
p3 <- p1 %>%
st_rotate(pi/4) %>%
st_translate(c(200, -50))
plot(volcano[,,,1], reset = FALSE, axes = TRUE)
plot(sf::st_geometry(p1), add = TRUE, border = "purple", col = NA, lwd = 3)
plot(sf::st_geometry(p2), add = TRUE, border = "orange", col = NA, lwd = 3)
plot(sf::st_geometry(p3), add = TRUE, border = "pink", col = NA, lwd = 3)