Breaking changes
- Change ushort3 to int3 in most BitcoderCZ.Fancade.Runtime.* types
Changes
- Add PrefabSetting.GetValue()
- Add PrefabListUtils.GetPrefabOrStock and GetSegmentOrStock
- Support different color schemes in BlockVoxelsGenerator
Fixes
- Fix incorrect signal type in StockBlocks.List_Vec
- Array3D size validation (previously would not error on invalid sizes)
Full Changelog: v3.1.0...v3.2.0