My name is Michael Bowen and I am a Game Developer. I specialize in game devops, gameplay, and fullstack development.
- An Unreal Engine 5 game that utilizes Google Cloud + Jenkins to automate building and distributing the game. Build Commands Repo
- A VR game that leverages the Oculus hand-tracking library to interact with the world.
- Created the Turbo-hybrid game engine which features a structured array of components, JSON data serialization, and 3D renderer.
Connect with me on linkedin
My Website: bichaelmowen.com
