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@jian-ru
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@jian-ru jian-ru commented Oct 28, 2016

  • Repo Link
  • jianru
  • Features:
    • Basic pipeline
      • Vertex assembly and vertex shader
      • Primitive assembly
      • Rasterization
      • Depth test
      • Fragment shader
    • Tile-based rasterization
    • Texture mapping with perspective-correct interpolation and bilinear filtering
    • Back face culling

@shrekshao
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shrekshao commented Oct 28, 2016

Well done. The only one so far rendered 2-cylinder-engine (actually it has color for each vertex), confirming my time debugging the loader for multi-hierarchy gltf model is not a total waste of time finally.... -_-

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2 participants