feat: add a new action type to allow the dynamic creation of state machines #32
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What
I added a new action type to allow the dynamic creation of state machines as this could be very useful.
Example
How
Created a new action type called
spawnCreated a new action description called
SpawnActionDescriptionwhich has a property of typeStateMachineDescriptionStateMachineDescriptionas the extent of the event (which contains the event data) is passed along to the creation of the state machine (which then creates the contexts)