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This project generates procedural city landscapes. It is part of my bachelor's thesis.

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City Generation Project

This project will be the code used to simulate what's being discussed on my Undergraduate Thesis.

The project will aim to generate a city, from the terrain to the urban furniture, including roads and buildigs.

The following list contains the work of the project:

  • Terrain label generator
  • Road L-System generator
  • Road randomness generator
  • Road asset placer
  • Building generator
  • Urban furniture generator

The list will increase in size as the steps of the project are ironed out. There is a Trello with the current tasks in development and the tasks done per sprint: Trello project

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This project generates procedural city landscapes. It is part of my bachelor's thesis.

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