A strategic tower defense game where you build, upgrade, and position turrets to defend against waves of increasingly difficult enemies.
In A* Defense, you must strategically place and upgrade turrets to defend against waves of enemies that follow optimal paths (using the A* pathfinding algorithm) to attack your defenses. Each round brings stronger enemies and new challenges, requiring thoughtful strategy and resource management.
- Base Turret: Your starting defensive unit with balanced stats
- Upgrade Paths: Each turret can be upgraded along different specialization paths:
- Frost: Slows enemies, making them easier targets
- Poison: Deals damage over time to enemies
- Splash: Damages multiple enemies in an area
- Rapid Fire: Increases attack speed for faster target elimination
- Sniper: Deals high damage at increased range
- BlueStar (Basic): Balanced enemy with moderate stats
- SpeedEnemy: Fast but fragile, can quickly reach your turrets
- TankEnemy: Slow but tough with high damage output
- SoldierEnemy: Well-balanced enemy with moderate stats
- TitanEnemy: Mini-boss with high health, damage resistance, and significant rewards
- Currency System: Earn currency by defeating enemies to purchase and upgrade turrets
- Wave-Based Progression: Face increasingly difficult waves of enemies
- Difficulty Scaling: Enemies become stronger as rounds progress
- Strategic Placement: Position turrets to create optimal defensive formations
- Bomb Traps: Place explosive devices that detonate when enemies are nearby, dealing area damage
- Spring Traps: Launch enemies backward along their path, buying you valuable time
- More trap types to be added in future updates!
- Place turrets at choke points to maximize their effectiveness
- Create a balanced defense with different turret types
- Consider the range and attack patterns of each turret
- Prioritize high-threat enemies like Titans and Tanks
- Use Frost turrets against fast enemies
- Deploy area damage against groups of weaker enemies
- Save currency for key upgrades rather than placing many weak turrets
- Invest in early defenses to earn more currency from defeated enemies
- Balance between upgrading existing turrets and building new ones
- Place bombs at choke points where enemies cluster
- Use spring traps to reset fast enemies back along their path
- Combine traps with turrets for maximum effectiveness
- Left Click: Select and place turrets
- Right Click: Cancel selection
- UI Buttons: Navigate menus, upgrade turrets, and start waves
A* Defense is built in Unity.