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Allow wider range of camera rotation in Mk3 shuttle IVA#5

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kholland950 wants to merge 1 commit intoFirstPersonKSP:masterfrom
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Allow wider range of camera rotation in Mk3 shuttle IVA#5
kholland950 wants to merge 1 commit intoFirstPersonKSP:masterfrom
kholland950:master

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@kholland950
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@kholland950 kholland950 commented Nov 24, 2024

Why?

The side screens and bottom screens of the Mk3 shuttle cannot be fully zoomed to because of the camera rotation/pitch limits.

Changes

  • Extend to -180/180 horizontally (you can see fully behind you)
  • Extend to -110/110 vertically
  • Hide entire Kerbal body (of the current seat)
  • Slight lowering/backing of the camera

These changes affect RasterPropMonitor only.

Tested both with and without MAS:

  • With RPM only: Camera rotation range is extended
  • With MAS only: No-op. Default rotation bounds

Note: There is an open issue in MAS to add support for JSISetInternalCameraFOV, so when that is completed these changes should work on MAS as well
FirstPersonKSP/AvionicsSystems#353

Demo

image

image

image

- Extend to -180/180 deg horizontally (you can see fully behind you)
- Extend to -110/110 deg vertically
- Hide entire Kerbal body (of the current seat)
- Slight lowering/backing of the camera
@JonnyOThan
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Thanks for the PR! Is hiding the kerbal necessary? Can we hide just the head instead?

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2 participants