This Unity project is the activity portion of the workshop.
- After starting the project, open the scenes in the folder labeled "Edit Me!"
- Each scene is an incomplete level, with notes left by the previous designer on their goals. Use the prefabs provided to finish designing the level!
- However, designing with no visual aids is tricky business, so you'll have to dive into the scripts and add your own to aid in the design process!
- Design, Improve the tools, iterate, repeat!
- Ignore the Assets/Base folder (unless you want to see the source code)
Useful References: https://docs.unity3d.com/ScriptReference/Gizmos.html and https://docs.unity3d.com/ScriptReference/Handles.html
Made with Unity 2022.3.21f1