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1d elements dev #205
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1d elements dev #205
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0dde1a3
3D works.
termi-official e5b11f6
Add first try on 1d elements in 2d.
termi-official ad5bc27
Fix some issues with 2D rendering.
termi-official 493d5cb
Fix crash in 2D.
termi-official 96a3a46
Fix crash in 3D.
termi-official 1488a99
Merge v4.2 master.
termi-official 228c0e4
Make rendering of segments in 2D more like rendering of triangles and…
termi-official 335bed6
Use same line width default everywhere.
termi-official 57d4546
Fix typos.
termi-official e342339
Improve nc rendering of segments in 3D.
termi-official c338a86
Fixing crash in 3D for segment rendering.
termi-official e8096f9
Fix astyle command being hardcoded.
termi-official c5d9dee
Simplify segment rendering.
termi-official 883f2ac
Style+warnings.
termi-official e3f729b
Add support for vector-valued fields on segments.
termi-official 34f1624
Some cleanup.
termi-official 6ec3880
Style.
termi-official 9618441
Remove obsolete variables.
termi-official adb037e
Tweak grid visualization for 1d meshes embedded in 2d space.
termi-official aca0fa7
make style
tzanio b17516b
Merge branch 'master' into 1d-elements-dev
termi-official 94350f7
Add changelog entry.
termi-official 4383f05
Fix line renderer texture.
termi-official File filter
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Do these make any difference?
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If your question is regarding the change itself, then this change just introduces a call to the internal API to keep the defaults consistent. If your question is regarding whether multisampling makes a difference, then it depends on the system. Not all systems support the respective OpenGL calls for multisampling of lines, which is part of the reason why I wanted to merge the line rendering PR before this. However, this PR is also functional without the line rendering PR.
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For example pressing
Aon my workstation during interactive visualization removes stair-casing though antialiasing.