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Fix Issue#73#83

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xcvb85 wants to merge 89 commits intomasterfrom
Issue73
Open

Fix Issue#73#83
xcvb85 wants to merge 89 commits intomasterfrom
Issue73

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@xcvb85
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@xcvb85 xcvb85 commented Feb 3, 2018

I already created a pull request to discuss all the TODOs before merging:

  • Implement engine startup via OHP (Prop)
  • Implement engine startup via OHP (Jet)
  • Activate 7-segment displays
  • Implement remaining settings for autopilot dialog
  • F11 key opens autopilot dialog

Don't worry about the new cockpit model. I will fix the mess (just let me know when you want to merge and I will create a new branch). OHP should be in a separate ac-file.

Heiko Schulz and others added 30 commits February 16, 2017 00:46
…g purpose. Needs UVmapping, some dteials and fixing

Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
…fixes. Ready to uvmap

Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
maybe another position of the buttons.

Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
… and update

, further work on the flightdeck

Signed-off-by: Heiko Schulz <Heiko Schulz>
# Conflicts:
#	do328-110-set.xml
#	do328-300-set.xml
Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
…ssue#37

Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
# Conflicts:
#	Models/Flightdeck23.3.ac

Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
…t the difference between jet and prop

Signed-off-by: Heiko Schulz <Heiko Schulz>
…ideviews.

Needs changes to the instruments, some changes to the UVMap

Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
Signed-off-by: Heiko Schulz <Heiko Schulz>
…ments position

Signed-off-by: Heiko Schulz <Heiko Schulz>
@HHS81
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HHS81 commented Feb 14, 2018

@xcvb85 what exactly you mean?
The reverse thrust? The Jet version in fact doesn't have a reverse thrust.
The reverse thrust isn't still not working like in real, but that's due to the fact that we would need extra hardware for. It is simply not be possible to simulate it in the sim without any negative side-effects for the user. So I can live with it, until I have an idea....

But your perfomance improvement are great, and the startup as well.

@xcvb85
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xcvb85 commented Feb 15, 2018

The reverse thrust now works as follows:

  • Click on latch/press delete and throttle < 10% -> latch up and reverse thrust
  • Click on latch/press delete and throttle > 10% -> latch up but no reverse thrust

To be able to activate reverse thrust you must ensure that the latches are down and the throttle is below 10%. If you have a better idea to solve this let me know. In the jet version you don't activate reverse thrust but cutoff in this way (as far as I understood).

Not sure about the performance benefit of maketimer but I read in the forum that this should decrease the garbage collector stuttering.

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2 participants