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Packets that get built and parsed by using the mdma. This allows asynchronous handling of packets, as well as liberating cpu cycles.

The packets are declared on compile-time and then retrieved in runtime. This way, the nodes can be allocated through the MPU.

It would be lovely to be able to pass the pointers on compile-time, and it could be done by passing MPU::Buffer, but that would mean that we could only create packets with modules implemented with the new system, so nothing of that for now. It remains an idea worth exploring though. Imagine, pointers on compile-time, it's pretty neat.

The asynchronous model the packets use is that of a bool* that gets set to true when the transfer completes, simple, efficient, can abstract later when needed.

FoniksFox and others added 30 commits November 6, 2025 12:44
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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Pull request overview

Copilot reviewed 22 out of 22 changed files in this pull request and generated 11 comments.


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FoniksFox and others added 2 commits December 25, 2025 21:15
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
@FoniksFox FoniksFox marked this pull request as ready for review December 25, 2025 20:17
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4 participants