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Releases: Katniss218/HumanSpaceProgram

v0.0.0.2025-06-07-test

07 Jun 11:45

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Pre-release

Test build of HSP, built from master, on 2025-06-07

Changes from previous version:

  • terrain system rework
  • scenarios - they define the default game state when starting a new timeline.
  • engine sounds and exhaust effects
  • external texture/material loader
  • removed default part prefabs (F1)
  • settings file (keybinds - some don't do anything yet - and graphics settings)
  • Earth heightmap and colormap (4k cube - 16k equirectangular equivalent)
  • lots of invisible internal changes
  • bugfixes related mostly to saving/loading

Known issues:

  • engine audio/plumes don't automatically restart on load if the engine was already running.

Developer keyboard shortcuts (hardcoded):

  • F3 - Creates a new celestial body at runtime and teleports the starting vessel into orbit around it.
  • F4 - Loads a vessel named vessel2 from the Vessels folder.
  • F5 - Loads and saves the default scenario (might be slightly different from the one bundled with the game, I haven't checked)

Keyboard shortcuts:

  • F2 - Screenshot
  • WASDQE - attitude control
  • SPACE - sequencer advance (on default vessel, custom vessel sequencers aren't supported yet)
  • Z - full thrust
  • X - cut thrust - Z and X doesn't work with more than 1 engine because of connection limit on default vessel's controller

GameData contains a dummy mod .dll and editable assets
Contains bugs 😋

v0.0.0.2024-11-17-test

17 Nov 14:06
417c402

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Pre-release

Test build of HSP, from master, on 2024/11/17

Changes from previous version:

  • celestial bodies now move and rotate
  • lots of invisible internal changes

Known issues:

  • Saving and loading is broken due to celestial bodies not being saved (they're respawned at their original positions)

Keyboard shortcuts (hardcoded so far):

  • F1 - Saves default parts to json (these are read in the VAB scene).
  • F3 - Creates a new celestial body at runtime and teleports the starting vessel into orbit around it.
  • F4 - Loads a vessel named vessel2 from the Vessels folder.
  • F5 - Creates a dummy vessel at launch site.
  • WASDQE - attitude control
  • SPACE - sequencer advance (on default vessel, custom vessel sequencers aren't supported yet)
  • Z - full thrust
  • X - cut thrust - Z and X doesn't work with more than 1 engine because of connection limit on default vessel's controller

GameData contains a dummy mod .dll
Contains bugs 😋

v0.0.0.2024-05-22-test

22 May 15:22

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Pre-release

Test build of HSP, from master, on 2024/05/22

Keyboard shortcuts (hardcoded so far):

  • F4 - loads a vessel named vessel2 from the Vessels folder

  • F5 - creates a dummy vessel at launch site

  • F1 - saves default parts to GameData (dev)

  • WASDQE - attitude control

  • SPACE - sequencer advance (on default vessel, custom vessel sequencers aren't supported yet)

  • Z - full thrust

  • X - cut thrust - Z and X doesn't work with more than 1 engine because of connection limit on default vessel's controller

GameData contains a dummy mod .dll
Contains bugs 😋