updated glRotatef in matrix.c: fixed a deg/rad issue#30
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sircodalotkob wants to merge 1 commit intoKazade:masterfrom
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updated glRotatef in matrix.c: fixed a deg/rad issue#30sircodalotkob wants to merge 1 commit intoKazade:masterfrom
sircodalotkob wants to merge 1 commit intoKazade:masterfrom
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When building for Dreamcast, glRotatef uses fsincos to get the sine and the cosine for the provided angle. However, fsincos expects degrees, but it was called with radians. The fix is not to convert to radians in the first place as glRotatef is already called with degrees.
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When building for Dreamcast, glRotatef uses fsincos to get the sine and the cosine for the provided angle. However, fsincos expects degrees, but it was called with radians. The fix is not to convert to radians in the first place as glRotatef is already called with degrees.