Small Hobby Game Engine
(This project is on indefinite hiatus. It has been incredibly time consuming to work on and my life has shifted focus elsewhere. It now exists as a museum of my past work programming as well as my C++ style. I may return to it someday to fix the build and migrate to Linux but that is not a priority at this moment.)
Demo video: https://files.mastodon.social/media_attachments/files/111/050/086/112/223/606/original/ad38e5c27328cb63.mp4
Project is a work-in-progress, feel free to take a look around.
- Windows 64bit
(currently not building, todo: host dependency pack)
- Prerequisites:
- CMake 3.15x
- C++ 17 Compiler
- Git + LFS
- Python 3
- Clone the repository/submodules to your machine in a directory with sufficient priveleges.
git clone --recurse-submodules https://github.com/KenzieMac130/CitrusToolbox/
- Configure with CMake using one of the provided presets.
- Generate Compile the Project.