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LionAPI

is my core project and is required by most of my plugins.
It provides a basic challenge and team API that can be used in plugins that require

  • a timer (and additional functions like ending the challenge when a player or the dragon dies)
  • teams / backpacks
  • Addon API to allow simple features of plugins to be configured / en-/disabled in-game
  • additional worlds and tools like cloning and resetting worlds
  • multi server setups (server communication)
  • velocity connections
  • special GUIs
  • and more

Version History

https://github.com/LionCraft08/Downloads/tree/main/LionAPI

Usage

  • Commands:
    • /ls: Opens the configuration menu
    • /code: Executes Java Code (Disabled by default due to security risks)
    • /teams: Manage Teams (Useful for backpack and battles like ForceItemBattle)
  • Chat: LionPlugins use LionChat, meaning every channel can be adjusted and disabled

Additional Information

The usage of the /code command is a huge security risk and should only be enabled when you actually need it. Enabling this feature requires the server to run in a jdk environment, NOT a jre, as this feature needs the java compiler.

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The API for all Plugis that belong to the LionCraft Workspace

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