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…proved button text updates and vibration handling
…e names and improve error handling in context and dispatcher modules
…cessing and UI responsiveness with oscillator pooling and debounced updates (GPT misaligned to the architectural paradigm so this will modified audio-processor.js)
…ic oscillator pooling and modular synthesis engines - Implemented dynamic engine loading in playAudio function, allowing for modular synthesis engine integration. - Replaced static oscillator management with a reusable oscillator pool to optimize resource usage. - Updated FM synthesis and sine wave synthesis functions to utilize the new oscillator pool, improving performance and maintainability. - Added error handling for missing synthesis engines and play functions. - Cleaned up oscillator management in cleanupAudio function to ensure proper resource deallocation.
…activation with fade-out to prevent clicks in FM and sine wave synthesis
…mprove canvas resizing logic
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Pull request overview
This PR represents a major architectural restructuring aimed at improving modularity and separation of concerns. The codebase is reorganized from a flat structure into distinct functional directories (audio/, video/, core/, utils/, ui/).
Key Changes:
- Reorganization of code into domain-specific directories (audio, video, core, ui, utils)
- Introduction of a centralized constants module for shared configuration
- Enhanced logging with IndexedDB persistence and safe circular reference handling
- New async utilities for error boundaries and throttling
- Refactored event dispatcher with improved event handling
Reviewed changes
Copilot reviewed 27 out of 31 changed files in this pull request and generated 10 comments.
Show a summary per file
| File | Description |
|---|---|
| package.json | Removed - likely consolidated elsewhere or no longer needed |
| future/web/video/video-capture.js | New module for video stream setup and cleanup |
| future/web/video/grids/* | Grid mapping modules moved and updated with configurable thresholds |
| future/web/video/frame-processor.js | Core frame processing logic with enhanced error handling |
| future/web/utils/* | Utility modules for async operations, logging, and translations |
| future/web/ui/* | UI-related modules with refactored event handling |
| future/web/core/* | Core application logic including dispatcher, state, and constants |
| future/web/audio/* | Audio processing modules with improved pooling |
| future/web/test/* | Updated test files with new import paths |
| README.md | Updated documentation with minor spelling corrections needed |
Critical Issues Found: Multiple import path errors and missing imports that will cause runtime failures. The LOG_LEVELS constant definition is incompatible with its usage, and there are syntax errors in the dispatcher module that need immediate attention before this PR can be merged.
Comments suppressed due to low confidence (3)
future/web/audio/audio-processor.js:92
- Incorrect import path. The code imports from
../synths/${engine.id}.jsbut the actual directory structure shows the synths are in./audio/synths/. This will cause a module not found error at runtime.
future/web/state.js:2 - Unused import addIdbLog.
future/web/state.js:5 - Unused variable originalConsole.
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Missing imports for audioContext, oscillatorPool, modulators, and getOscillator. These variables and functions are referenced but not imported, which will cause ReferenceErrors at runtime.
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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