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A realtime ray tracing engine in C++ with a proprietary math library, custom materials, and supporting transformations. More features and functionality being added.

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MankyDanky/ray-tracing-engine

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Realtime Ray Tracing Engine

A C++ implementation of a realtime ray tracing engine. Uses a custom math library, supports custom meshes, transformations, and rudimentary web build support.

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First image output ever! More shapes + transformations Metallic material Custom meshes! Glass Glowing

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A realtime ray tracing engine in C++ with a proprietary math library, custom materials, and supporting transformations. More features and functionality being added.

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