Customizable Universal Novel Engine [OPEN SOURCE] (My first game engine that's versatile)
All you need is a Python installation or a Venv in PyCharm. My engine "should" automatically install PyGame.
You can disable it by removing the line. Since it is my first game engine I'll leave it open source.
I want to keep adding features and making it advanced so even you can make cool things with it.
Since there ARE a limited amount of options for visual novel game engines, hopefully, mine would be simple-
to understand since the functions are self-explanatory, are named appropriately, and are easy to use.
I want to make the simplest, light-weight, and self-explanatory Visual novel engine that just
gets to the point and lets you do your thing.
CUNE.py is the game engine. Yes. ONE FILE. I tried to keep it simple. The JSON ID assigner, which I forgot what it does but you can look through the code. I think you can write the dialog simply and the code should auto-format it to a readable format. Settings.json and Dialogs.json are self-explanatory.