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The point of this is to simulate as accurately as possible a booster opening using data such as taw/magic-sealed-data and MTGJSON

Things to do before "release"

  • Return rates for each set (With global and local rates)
  • Return more than just the card UUID
  • Write test to pit the booster opening algorithm against the set's rates (IDK, maybe simulate opening a pack 10,000x and then check the actual rates of each card against the rate of the set)
  • Create a cool front-end (Flutter app ? Godot? Simple responsive web app?)
  • Deploy it somewhere (free)
  • Save users' opening
  • Have fun doing so

About

A WIP Magic the Gathering pack opening simulator. Using Bun & Hono

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