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Horror Form Lings! [Requires Work] [WIP]#448

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RemieRichards wants to merge 3 commits intoNTStation:masterfrom
RemieRichards:ThingLing
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Horror Form Lings! [Requires Work] [WIP]#448
RemieRichards wants to merge 3 commits intoNTStation:masterfrom
RemieRichards:ThingLing

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@RemieRichards
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Horror Form mob:

  • Subtype of Carbon
  • Power to Become a Horror Form (No reverse power, the normal humanform power works already)
  • Horror Forms can rip open Doors, This functions the same as any mob that can open doors
  • Horror Forms can smash walls, This functions the same as the Hulk wall smash (based on wall strength)
  • Horror Forms can sacrifice one of their DNA to form an 'Assimilant' A weak, power restricted changeling (They get fixed powers and no Evolve Menu power)
  • An Assimilant is not formed, and the ling is not Charged if their are no Clients to accept an Assimilant
  • Assimilants ask ghosts to command them
  • Horror Form lings have hands, this needs further tests

Head spiders:

  • Subtype of simple_animal
  • Head spiders can kick client's out of their mob, this is UNTESTED IN MULTIPLAYER
  • Head spiders removing clients from mobs is for all /carbon
  • Head spiders form from a dead Horror Form ling
  • Head spiders are controlled by the Dead Ling itself

TODO:

  • Run some balance checks Live tests will allow Further, Better balancing.
  • PROTECT ALIENS FROM HEAD SPIDERS Nope, Ling Superiority.
  • Test Horror Form ling's hands interacting with Items Interaction (Seems) to work fine.
  • Remove Commented code, Some of it is bad, some of it is just for Debug (Client stuff etc.)
  • Obtain Sprite permission from Pybro (assimilant_1 sprite) and Goon (horror_1 sprite) Not sure as to Pybro's Location. However Pybro did offer the sprites out originally, so I assume their use is valid.

Thread/Poll is here:

http://www.ss13.eu/phpbb/viewtopic.php?f=48&t=4361
(Current Poll is 26 for Yes, and that's all she wrote)

Yes I am going to be an uncaring mother to this PR, but that's because I'm working on the code!

@WJohn
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WJohn commented Apr 16, 2014

Would this be an adequate look for ling horroform?

http://i.imgur.com/VqXUupM.png

This was cobbled together out of my mutations pile in a couple of minutes, let me know in IRC if you want them or something.

@RemieRichards
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@WJohn With a bit more skin on it that'd do nicely!

@GunHog
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GunHog commented Apr 16, 2014

VILE DEMON!! 👍

@drynwyn
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drynwyn commented Apr 18, 2014

Oh hey, that's the armblade sprite.

@RemieRichards RemieRichards changed the title Horror Form Lings! [Unfinished] [Needs Testing] Horror Form Lings! [MERGE] May 8, 2014
@GunHog
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GunHog commented May 8, 2014

RR, are you going to mirror this to /tg/ after their feature freeze ends?

@RemieRichards
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Maybe once I've moved Horror Forms to Simple_animal, Right now they're /carbon because that was easier, but Really they'd be neater and cleaner as simple_animal which /tg/ would no doubt request.

They may not even want it too.

@GunHog
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GunHog commented May 8, 2014

Headspiders currently seem broken. I used it as a living, human form ling, and I was transported into the middle of space, helpless.

  • Horror form does not seem to be able to open powered airlocks.
  • Horror form lacks click delay for smashing many things.
  • Horror form can be stunned! They cannot recover from stuns either! They slip too!
  • The hands are quite weird right now. I can hold a valid ID and use it against a door, but still get a 'denied' response from it.
  • Dead Horror form Lings cannot produce head spiders. Response: "We are incapacitated"
  • Horror Form does not seem to work properly with Regenerative Stasis in that it is not reset when the Ling regnerates, allowing it to spam heals.

@RemieRichards RemieRichards changed the title Horror Form Lings! [MERGE] Horror Form Lings! [Requires Work] May 8, 2014
@RemieRichards RemieRichards changed the title Horror Form Lings! [Requires Work] Horror Form Lings! [Requires Work] [WIP] May 8, 2014
@RemieRichards
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No doubt those issues creeped in unnoticed.
I'll look into it, However Head spiders should (unless I had a brain error) have the Req_stat = DEAD var which makes doing it while alive and human impossible.

Powered doors are really stupid to open so the Snowflake did not outweight the benefit, so that has been balanced back down to the standard "If it's unpowered"

The hands should be the same hand's doors check for, unless they're being weird and checking humans/monkeys/carbon stuff seperately.

Click delay on smashing as in, like tables? if so then it's because they override their standard attack to be the Alien attack, as to reduce duplicate code.

The Stun stuff is no doubt included due to the Rushed (Yeah I know) Life() Code, won't be that hard to sort I don't think.

I'll look into Regen stasis.

I guess Req_stat = DEAD is missing a check somewhere for the head spider power.

thanks @GunHog you're a great tester.

@Atskadan
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@RemieRichards progress?

@RemieRichards
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@Atskadan 0 progress, I've been working on other things. One of which is close to completion

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5 participants