PurrNet is a modular, high-performance networking ecosystem for Unity.
We’re more than just a networking library — we’re building the complete foundation for multiplayer games.
- PurrNet (Core) – Open-source Unity networking built for performance and flexibility
- PurrVoice – Drop-in voice chat with real-time filtering and audio control (in development)
- PurrDiction – Client-side prediction (in development)
- Clean code – Built by game developers, for game developers
- Fast iteration – Minimal boilerplate, maximum control
- Modular – Use only what you need without losing flexibility
- Open source
PurrNet is growing fast — join the community, contribute, or just follow along: