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ReadableMite/README.md

๐Ÿ“‚ CASE FILE: [READABLEMITE-01] | RESTRICTED ACCESS ๐Ÿ•ต๏ธโ€โ™‚๏ธ

Jane Doe ZZZ

"Undercover? Just call it... playing a part." โ€” Jane Doe

Typing SVG


๐Ÿ›ก๏ธ I. PERSONNEL IDENTITY (BIODATA)

Attribute Details
Codename ReadableMite
Faction Criminal Investigation Special Response Team
Current Territory University of Jember (UNEJ), Indonesia ๐Ÿ‡ฎ๐Ÿ‡ฉ
Primary Anomaly Physical (Lethal Precision)
Operating System Linux (High Efficiency Mode)

๐Ÿ•ต๏ธโ€โ™‚๏ธ II. INVESTIGATION LOG (ABOUT ME)

[SYSTEM_LOG: 2026.02.04]

Subject is currently embedded in the University of Jember node. Initial observations show high aptitude in low-level programming and game architecture. Subject is often seen interacting with the 'Klandestin' framework...

  • ๐Ÿ”ญ Current Project: Developing Klandestin, a Post-Apocalypse Top-Down RPG.
  • ๐ŸŒฑ Skill Training: Mastering C++ (Math & Logic) under the guidance of Kelas Terbuka.
  • ๐Ÿ‘ฏ Collaboration: Looking for fellow developers to infiltrate the Game Dev industry.
  • ๐Ÿ’ฌ Intel: Ask me about Jane Doe, Linux rice, or C++ pointers.
  • โšก Fun Fact: Can code faster when the "Anomaly" bar is full.

๐Ÿ› ๏ธ III. TACTICAL GEAR (TECH STACK)

โš”๏ธ Primary Weapons (Languages)

โš™๏ธ Support Equipment (Frameworks & Tools)


๐Ÿ“Š IV. MISSION ANALYTICS (ACTIVITY)

Note: Stats are being encrypted to avoid detection by Hollow Hunters.


๐Ÿ–ฅ๏ธ V. TERMINAL_DEBUG_TRACE

/* * CRITICAL LOG: /home/readablemite/Klandestin/core.cpp
 * TARGET: Project_Klandestin_Alpha
 */

#include <iostream>

int main() {
    Developer agent("ReadableMite");
    
    while (agent.isDeveloping()) {
        agent.learn("C++");
        agent.apply("Godot_Engine");
        
        if (agent.energy == 0) {
            agent.rest(); // Essential for Floor 1
        }
    }
    
    return 0x8013141A; // Access Token
}

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