Small, pragmatic workflow engine for Go with a built-in web console. Define workflows in Go, persist their execution, and observe/operate them via the web UI.
- Define workflows in Go using a state-machine approach
- each function is idempotent and can be retried
- Persistent storage (Postgres, SQLite, Mysql supported) with action history
- Concurrent execution with executor registration, heartbeats, and stuck-workflow repair
- Web console (dashboard, search, definitions with diagrams, executors, details)
- Mermaid-like flow visualization generated from workflow definitions
- Container-friendly, single-binary deployment
- Parent / Child Workflows
-
- GopherFlow supports parent workflows spawning child workflows, allowing for parallel execution and coordination.
-
- Spawn Children: A parent workflow can create multiple child workflow requests.
-
- Wait & Wake: The parent can wait for children to complete. Children can explicitly wake their parent when they reach a certain state or finish.
-
- Parallel Execution: Child workflows run independently and in parallel.
Prerequisites:
- Go 1.24+ (or Docker if you prefer containers)
This starts the demo application with a SQLite database, there are two workflows
-
DemoWorkflow - does some ficticious steps and adds some variables
-
GetIpWorkflow - gets the current public IP address from ifconfig.io and puts it into a state variable
docker run -p 8080:8080 \ -e GFLOW_DATABASE_TYPE=SQLLITE\ -e GFLOW_DATABASE_SQLLITE_FILE_NAME=/data/gflow.db\ -v "$(pwd):/data"\ --security-opt seccomp=unconfined \ juliangpurse/gopherflow:1.6.0
note the --security-opt seccomp=unconfined is required because of sqllite being run in a container
Access the web console at http://localhost:8080/
Username : admin
Password : admin
GopherFlow provides a REST API for programmatic interaction with workflows. A Postman collection is available in the postman directory to help you get started:
- Collection File: in the
postman/directory - API Key Authentication: All endpoints use an
X-API-Keyheader for authentication, check users tab in the web ui for the api key
- Get Workflow Definitions -
GET /api/definitions - Create Workflow -
POST /api/workflows - Get Workflow Details -
GET /api/workflows/{id} - Get Workflow by External ID -
GET /api/workflowByExternalId/{externalId} - Search Workflows -
POST /api/workflows/search - Create and Wait -
POST /api/createAndWait- Create a workflow and wait for it to reach specific states - Update State and Wait -
POST /api/workflows/{externalId}/stateAndWait- Update a workflow's state and wait for it to reach specific states
To use the Postman collection:
- Import the collection into Postman
- Configure your environment variables (if needed)
- Use the pre-configured requests to interact with your GopherFlow instance
- Tested to a few thousand simple workflows per minute with the concurrent workers increased, see system settings (ENGINE_CHECK_DB_INTERVAL, ENGINE_BATCH_SIZE and ENGINE_EXECUTOR_SIZE )
- Something to note, there are no official records of this to put on the repo.... why:
- at a certain point if you need raw throughput, you dont need a workflow engine and will hand tool the code.
- if you are chasing performance to that level, the convenience of a framework like GopherFlow is not worth it.
- if you have complicated Directed Acyclic Graphs (DAGs) you will most likely need a workflow engine, in that case your executions per minute is more limited by external factors like APIs you are calling, database performance, etc.
- having a workflow engine gives a single place for workflows to live and makes the trivial things like persistence, retry and observability easier.
- these are mostly the rants of the developer :) take it with some salt.
refer to the example application: https://github.com/RealZimboGuy/gopherflow-examples
go get github.com/RealZimboGuy/gopherflow@v1.6.0
a struct that extends the base
type GetIpWorkflow struct {
core.BaseWorkflow
}the workflow interface must be fully implemented
type Workflow interface {
StateTransitions() map[string][]string // map of state name -> list of next state names
InitialState() string // where to start
Description() string
Setup(wf *domain.Workflow)
GetWorkflowData() *domain.Workflow
GetStateVariables() map[string]string
GetAllStates() []models.WorkflowState
GetRetryConfig() models.RetryConfig
}import (
"github.com/RealZimboGuy/gopherflow/pkg/gopherflow/core"
domain "github.com/RealZimboGuy/gopherflow/pkg/gopherflow/domain"
models "github.com/RealZimboGuy/gopherflow/pkg/gopherflow/models"
"io"
"log/slog"
"net/http"
"time"
)
// Define a named string type
var StateStart string = "Start"
var StateGetIpData string = "StateGetIpData"
const VAR_IP = "ip"
type GetIpWorkflow struct {
core.BaseWorkflow
}
func (m *GetIpWorkflow) Setup(wf *domain.Workflow) {
m.BaseWorkflow.Setup(wf)
}
func (m *GetIpWorkflow) GetWorkflowData() *domain.Workflow {
return m.WorkflowState
}
func (m *GetIpWorkflow) GetStateVariables() map[string]string {
return m.StateVariables
}
func (m *GetIpWorkflow) InitialState() string {
return StateStart
}
func (m *GetIpWorkflow) Description() string {
return "This is a Demo Workflow showing how it can be used"
}
func (m *GetIpWorkflow) GetRetryConfig() models.RetryConfig {
return models.RetryConfig{
MaxRetryCount: 10,
RetryIntervalMin: time.Second * 10,
RetryIntervalMax: time.Minute * 60,
}
}
func (m *GetIpWorkflow) StateTransitions() map[string][]string {
return map[string][]string{
StateStart: []string{StateGetIpData}, // Init -> StateGetIpData
StateGetIpData: []string{StateFinish}, // StateGetIpData -> finish
}
}
func (m *GetIpWorkflow) GetAllStates() []models.WorkflowState {
states := []models.WorkflowState{
{Name: StateStart, StateType: models.StateStart},
{Name: StateGetIpData, StateType: models.StateNormal},
{Name: StateFinish, StateType: models.StateEnd},
}
return states
}
// Each method returns the next state
func (m *GetIpWorkflow) Start(ctx context.Context) (*models.NextState, error) {
//use the Context slog because there are workerids and other fields in the context that get written by the logger
slog.InfoContext(ctx,"Starting workflow")
return &models.NextState{
Name: StateGetIpData,
ActionLog: "using ifconfig.io to return the public IP address",
}, nil
}
func (m *GetIpWorkflow) StateGetIpData(ctx context.Context) (*models.NextState, error) {
resp, err := http.Get("http://ifconfig.io")
if err != nil {
return nil, err
}
defer resp.Body.Close()
ipBytes, err := io.ReadAll(resp.Body)
if err != nil {
return nil, err
}
ip := string(ipBytes)
m.StateVariables[VAR_IP] = ip
return &models.NextState{
Name: StateFinish,
}, nil
} import (
"context"
"log/slog"
"github.com/RealZimboGuy/gopherflow/internal/workflows"
"github.com/RealZimboGuy/gopherflow/pkg/gopherflow"
"github.com/RealZimboGuy/gopherflow/pkg/gopherflow/core"
)
func main() {
//you may do your own logger setup here or use this default one with slog
ctx := context.Background()
gopherflow.SetupLogger(slog.LevelInfo)
workflowRegistry := map[string]func() core.Workflow{
"DemoWorkflow": func() core.Workflow {
return &workflows.DemoWorkflow{}
},
"GetIpWorkflow": func() core.Workflow {
// You can inject dependencies here
return &workflows.GetIpWorkflow{
// HTTPClient: httpClient,
// MyService: myService,
}
},
}
//uses the defaul ServeMux
app := gopherflow.Setup(workflowRegistry)
if err := app.Run(ctx); err != nil {
slog.Error("Engine exited with error", "error", err)
}
}In your parent workflow state transition:
func (w *MyParentWorkflow) SpawnChildren(ctx context.Context) (*models.NextState, error) {
// Create child workflow requests
childRequests := []models.ChildWorkflowRequest{
gopherflow.CreateChildWorkflowRequest(
"MyChildWorkflow",
fmt.Sprintf("child-%d", w.WorkflowState.ID),
"ChildInit",
map[string]string{"input": "value"},
),
}
return &models.NextState{
Name: "WaitForChildren",
ChildWorkflows: childRequests,
}, nil
}func (w *MyParentWorkflow) WaitForChildren(ctx context.Context) (*models.NextState, error) {
children, err := w.GetChildWorkflows(ctx)
if err != nil {
return nil, err
}
allComplete := true
for _, child := range children {
if child.Status != models.WorkflowStatusFinished {
allComplete = false
break
}
}
if !allComplete {
// Wait and check again later
return &models.NextState{
Name: "WaitForChildren",
NextExecutionOffset: "1 minute",
}, nil
}
return &models.NextState{Name: "Finish"}, nil
}


