Fix BRDF initialization in rhi-null use case#12
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jhanca-robotecai merged 1 commit intojh/simulation-cherriesfrom Feb 5, 2025
Merged
Fix BRDF initialization in rhi-null use case#12jhanca-robotecai merged 1 commit intojh/simulation-cherriesfrom
jhanca-robotecai merged 1 commit intojh/simulation-cherriesfrom
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Signed-off-by: Michał Pełka <michal.pelka@robotec.ai>
jhanca-robotecai
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Feb 5, 2025
mateuszwasilewski
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Apr 15, 2025
* Fix use case for Star Gem in console mode (o3de#18475) * Fix use case for Star Gem in console mode Signed-off-by: Michał Pełka <michal.pelka@robotec.ai> * Fix sky atmosphere for multiple pipelines (o3de#18476) Signed-off-by: Artur Kamieniecki <artur.kamieniecki@robotec.ai> * partial cherry-pick: Quest specular fix (o3de#18510) Signed-off-by: Jan Hanca <jan.hanca@robotec.ai> * Added logic to boostrap component that run BRDF pipeline in console mode (o3de#18531) Co-authored-by: Jan Hanca <jan.hanca@robotec.ai> Co-authored-by: Piotr Jaroszek <piotr.jaroszek@robotec.ai> Signed-off-by: Michał Pełka <michal.pelka@robotec.ai> * Add function "Allow pipeline changes" to CameraComponent (o3de#18524) * Add function "Allow pipeline changes" to CameraComponent This is usefull for rendering to texture using features like: - Sky atmosphere - Global illumination Since a lot of feaures processors don't beheave with multiple cameras this function is activated after changing registry setting: `/O3DE/Atom/ExperimentalFeaturesEnabled` to `true` It is to prevent exposure of this function to the majority of users. This function allows to change the camera pipeline in runtime --------- Signed-off-by: Michał Pełka <michal.pelka@robotec.ai> * Fix BRDF initialization in rhi-null use case (#12) Signed-off-by: Michał Pełka <michal.pelka@robotec.ai> --------- Signed-off-by: Michał Pełka <michal.pelka@robotec.ai> Signed-off-by: Artur Kamieniecki <artur.kamieniecki@robotec.ai> Signed-off-by: Jan Hanca <jan.hanca@robotec.ai> Co-authored-by: Michał Pełka <michal.pelka@robotec.ai> Co-authored-by: Artur Kamieniecki <artur.kamieniecki@robotec.ai> Co-authored-by: Piotr Jaroszek <piotr.jaroszek@robotec.ai>
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What does this PR do?
This PR fixes null pointer dereferencing that can be caused by running
-rhi=nullscenario.It was experienced here : o3de#18649 (comment).
This PR does not require fix in development, since code in
BootstrapSystemComponent.cppis heavily modified in dev comparing to 2409.1How was this PR tested?
Run game launcher with and test against issue o3de/o3de-extras#792.
-rhi=null -console-mode- starts without assertions and crashes (produce some warnings regarding ROS 2 Gem)-rhi=vulkan -console-mode- works, does not reintroduce issue