A buildable market to sell your goods at any time.
Version |
Update Notes |
|---|---|
| 1.0.0 | - Initial release |
- Buildable Market
- Owners can put items up for sale
- Users can purchase items
- Configurable currency
- Optional sales tax
- Collectable revenue
- Transparent Background - For a cleaner look to pair with MinimalUI
- Currency - Prefab Name, if invalid, defaults to coins
- Max Sales - Total amount of items allowed to put up for sale
- Sales Taxes
- Fee Percentage - Calculated based on price of item
- Minimum Fee - Minimum fee, so to always at least cost 1 coin
- Market Piece recipe
-
Character limit of price entry is determined by max stack size of currency item
( ex: Coins max stack size is 999, thus max amount to put an item for sale is 999 )
( ex: Amber max stack size is 10, thus max amount to put an item for sale is 99 )
This is to avoid users input being too large
-
Organize your player inventory to display available items to put up for sale in the stack size you desire
-
Revenue is dispersed in increments of max stack size of currency
( ex: Coins max stack size is 999, thus you can only extract 999 coins at a time )
( ex: Amber max stack size is 10, thus you can only extract 10 amber at a time )


