Skip to content

Some C++ mesh tools based around the preferred shading architecture

Notifications You must be signed in to change notification settings

RyanDoesCG/MeshTools

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Mesh Processing Tool

Ryan Needham

2018

Building & Usage
- running build.sh will compile the source and output a MeshTool executable
- run the MeshTool program passing a number of meshes, n, and n paths to meshes 
- NOTE: obj model paths are passed without the file extention
- the following usages would validate and repair the meshes and output .mesh
  files to the same location the obj files were read from

    $ ./MeshTool 1 Sphere

    $ ./MeshTool 4 models/bust_0 models/bust_1 models/bust_2 models/bust_3

About

Some C++ mesh tools based around the preferred shading architecture

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages