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This commit adds comprehensive ActionScript 2.0 object and function support: Object System (new files): - object.h/object.c: ASObject and ASArray with reference counting - Property management with ECMA-262 compliant attribute flags - Interface support for ActionScript 2.0 implements keyword ActionScript Opcodes (action.c): - Object opcodes: NewObject, InitObject, TypeOf, InstanceOf, Enumerate, Enumerate2 - Array opcodes: InitArray - Function opcodes: DefineFunction, DefineFunction2, CallFunction, CallMethod - Member access: GetMember, SetMember, DeleteMember - Stack operations: StackSwap, PushDuplicate - Comparison: Equals2, StrictEquals, Greater, Less2 - String operations: StringAdd, StringLength, StringExtract, MBStringLength - Type conversion: ToNumber, ToString, ToInteger - Built-in functions: trace(), getTimer(), random(), etc. Heap Refactoring: - All heap functions now require app_context parameter - HALLOC/FREE/HCALLOC macros for convenient allocation - Virtual memory-based allocation with lazy physical commit - Proper initialization order: heap_init before flashbang_init SWFAppContext Enhancements: - Added heap_inited, heap_full_size, heap_current_size fields - Added frame_count, is_playing, is_dragging, dragged_target - NO_GRAPHICS guards for graphics-specific fields 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Restore tabs on blank lines and remove trailing whitespace to match upstream's code style conventions. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Revert ActionVar struct to upstream anonymous union API - Revert variables.c to use HALLOC and app_context parameters - Revert heap.h/heap.c to simpler upstream implementation - Add heap_calloc for zeroed memory allocation - Stub MovieClip-related functions not in SWFRecomp's minimal opcode set: actionTargetPath, actionPlay, actionEndDrag, actionSetTarget2, actionGetProperty, actionSetProperty, actionSetTarget, actionStartDrag, actionWaitForFrame, actionWaitForFrame2 - Fix function signatures to match reverted API: getVariable, setVariableWithValue, materializeStringList - Keep object/function opcode implementations needed by SWFRecomp 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Restores bitmap_count guards and original shader configuration. These changes were not related to object/function support. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Remove actionCloneSprite and actionRemoveSprite which were defined but never called. These functions are not needed by SWFRecomp. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Reverted swf.h to upstream (whitespace-only diff) - Fixed remaining whitespace issues in action.c 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Removed section comments that were added to existing upstream code. Simplifies the diff while keeping only the new function declarations. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Keep semicolons in macros to match upstream style. Restore trailing whitespace to match upstream exactly. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Remove implementations for arithmetic, comparison, string, bitwise, exception handling, and other non-essential opcodes. Keep only: - Object: GetMember, SetMember, NewObject, InitObject, Delete, etc. - Array: InitArray - Function: DefineFunction, DefineFunction2, CallFunction, CallMethod - Stack/Register: StoreRegister, PushRegister Reduces action.c from ~6000 to ~3000 lines. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Re-adds the following action functions from upstream: - Arithmetic: actionAdd, actionSubtract, actionMultiply, actionDivide - Comparison: actionEquals, actionLess, actionAnd, actionOr, actionNot - String: actionStringEquals, actionStringLength, actionStringAdd - Variables: actionGetVariable, actionSetVariable - Utility: actionTrace, actionGetTime Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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